# Super Mario Advance 4: an exact-match Armips disassembly

> Super Mario Advance 4: Super Mario Bros. 3 U rev 1 is reconstructed as Armips assembly that the author reports reassembles to an exact ROM match. The project replaces ROM pointers with labels and supplies scripts to extract required graphics and sound data from the player's original ROM. A Wii U Virtual Console variant is supported when its data is supplied.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/KarisaAdvynia/sma4-disasm>
- Primary source: <https://github.com/KarisaAdvynia/sma4-disasm/blob/f49422e0416f154abe89432d11202641cebc3e3a/README.md>
- Catalog page: <https://awesomerea.org/resources/sma4-disasm-case/>
- Record JSON: <https://awesomerea.org/resources/sma4-disasm-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sma4-disasm-case/index.md)

## Requirements & limits

- **Prerequisites:** Armips and the original Super Mario Advance 4 ROM are required.
- **Prerequisites:** Extract graphics and sound data from the original ROM before assembling.
- **Limits:** The replaced ROM pointers have not been thoroughly tested for arbitrary code additions or removals.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/KarisaAdvynia/sma4-disasm/blob/f49422e0416f154abe89432d11202641cebc3e3a/README.md>

## More in Games

- [Super Mario Bros. Deluxe: partial exact-match disassembly](https://awesomerea.org/resources/super-mario-bros-deluxe-disasm-case/index.md) · Case study
- [Super Mario Bros. Meta-Disassembly: six 8-bit engine variants](https://awesomerea.org/resources/smb-meta-disassembly-case/index.md) · Case study
- [Super Mario Bros.: ca65 reconstruction of seven releases](https://awesomerea.org/resources/super-mario-bros-disassembly-case/index.md) · Case study
- [Super Mario Land Disassembly: rebuilding the Game Boy game](https://awesomerea.org/resources/supermarioland-decomp-case/index.md) · Case study
- [Super Mario Odyssey: per-function matching decompilation of the Switch executable](https://awesomerea.org/resources/odyssey-decomp-case/index.md) · Case study
- [Super Mario Sunshine (USA): an AI-assisted matching decompilation fork](https://awesomerea.org/resources/sms-english-gmse01-decomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
