# sm-3ds: a Nintendo 3DS port of Super Metroid

> sm-3ds ports a Super Metroid PC reconstruction to Nintendo 3DS using native source, devkitARM, and SDL2. It builds against a user-supplied sm.smc ROM; the author reports about 50 FPS on hardware and unresolved hardware save support.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/CharlesAverill/sm-3ds>
- Primary source: <https://github.com/CharlesAverill/sm-3ds/blob/7359262829fbe2a8e74ed72c9848a691930e01c7/README.md>
- Catalog page: <https://awesomerea.org/resources/sm-3ds-port-case/>
- Record JSON: <https://awesomerea.org/resources/sm-3ds-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sm-3ds-port-case/index.md)

## Requirements & limits

- **Prerequisites:** A personal Super Metroid sm.smc ROM and Nintendo 3DS build environment.
- **Prerequisites:** devkitARM, SDL2, bannertool, and makerom for the documented build.
- **Limits:** The author reports hardware saves are not working and about 50 FPS on hardware.
- **License:** MIT license.

## Primary sources

1. <https://github.com/CharlesAverill/sm-3ds/blob/7359262829fbe2a8e74ed72c9848a691930e01c7/README.md>

## More in Games

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- [Smash 64 DS Port: bringing Super Smash Bros. 64 logic to Nintendo DS](https://awesomerea.org/resources/smash-64-ds-port-case/index.md) · Case study
- [SMG-3DS: an unfinished Super Mario Galaxy port to New 3DS](https://awesomerea.org/resources/smg-new-3ds-native-port-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
