# SkyboundTOTK: a native static recompilation of Tears of the Kingdom

> SkyboundTOTK statically recompiles The Legend of Zelda: Tears of the Kingdom into a native Windows or Linux executable. Its build translates the game's AArch64 code to C, compiles it locally, supplies expected runtime services and translates graphics work and shaders for WebGPU. The author describes graphics and compatibility as incomplete.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/NotRexed/SkyboundTotk>
- Primary source: <https://github.com/NotRexed/SkyboundTotk/blob/a4495f95b5e5ab6562d603058dcaa3457d0c8027/README.md>
- Catalog page: <https://awesomerea.org/resources/skyboundtotk-case/>
- Record JSON: <https://awesomerea.org/resources/skyboundtotk-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/skyboundtotk-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply your own legally obtained, extracted game files: unmodified base-game 1.0.0 ExeFS and RomFS, or version 1.2.1 ExeFS and RomFS with the update applied.
- **Prerequisites:** Build on Windows x64 or Linux x86_64 with Python 3.10 or newer, lz4, Clang and lld; platform-specific graphics and system dependencies also apply.
- **Prerequisites:** Allow at least 45 GB of free space beyond the game dump.
- **Limits:** Graphics and compatibility are incomplete; most documented testing covers version 1.0.0.
- **License:** The repository has an MIT license; included suyu translation and shader code carries GPL-2.0-or-later or GPL-3.0-or-later terms.

## Primary sources

1. <https://github.com/NotRexed/SkyboundTotk/blob/a4495f95b5e5ab6562d603058dcaa3457d0c8027/README.md>
2. <https://github.com/NotRexed/SkyboundTotk/blob/a4495f95b5e5ab6562d603058dcaa3457d0c8027/NOTICE.md>

## More in Games

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- [SMM2 Recomp: a Super Mario Maker 2 static recompilation](https://awesomerea.org/resources/smm2-recomp-case/index.md) · Case study
- [smo-recomp: statically recompiling Super Mario Odyssey for Windows](https://awesomerea.org/resources/smo-recomp-case/index.md) · Case study
- [SMT NINE Recomp: native port of Shin Megami Tensei NINE](https://awesomerea.org/resources/smt-nine-recomp/index.md) · Case study
- [smt4-recomp: a 3DS Shin Megami Tensei IV static recompilation](https://awesomerea.org/resources/smt4-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
