# SkiesOfArcadiaLegends-Decomp: Skies of Arcadia Legends GameCube decompilation by ogdanimal

> Skies of Arcadia Legends reconstructs C source for the USA Rev 0 GameCube main.dol and checks rebuilt code with objdiff and compiler probes. It documents game systems including menus, cameras, sound and the frame loop while identifying separately imported SDK and MusyX code. The author reports 82 game functions linked from C in its October 2026 status block.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/ogdanimal/SkiesOfArcadiaLegends-Decomp>
- Primary source: <https://github.com/ogdanimal/SkiesOfArcadiaLegends-Decomp/blob/1d2f66e66d7d72ec2d5fdccb18d51f4735c6a3e2/README.md>
- Catalog page: <https://awesomerea.org/resources/skies-of-arcadia-legends-decomp-ogdanimal-case/>
- Record JSON: <https://awesomerea.org/resources/skies-of-arcadia-legends-decomp-ogdanimal-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/skies-of-arcadia-legends-decomp-ogdanimal-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide the GEAE8P Rev 0 game disc image or extracted files.
- **Prerequisites:** Building uses Python and ninja with the project's configured GameCube toolchain.
- **Limits:** The author reports 8.30% of code bytes linked from C across game, library and middleware code.
- **License:** CC0-1.0 licence.

## Primary sources

1. <https://github.com/ogdanimal/SkiesOfArcadiaLegends-Decomp/blob/1d2f66e66d7d72ec2d5fdccb18d51f4735c6a3e2/README.md>
2. <https://github.com/ogdanimal/SkiesOfArcadiaLegends-Decomp/blob/1d2f66e66d7d72ec2d5fdccb18d51f4735c6a3e2/extern/README.md>

## More in Games

- [Skyward Sword: Wii decompilation with hash-checked relinking](https://awesomerea.org/resources/skyward-sword-decomp-case/index.md) · Case study
- [Sly 2: Band of Thieves: a matching PS2 decompilation](https://awesomerea.org/resources/sly-2-matching-decomp-case/index.md) · Case study
- [Sly Cooper and the Thievius Raccoonus: matching PlayStation 2 decompilation](https://awesomerea.org/resources/sly1-matching-decomp-case/index.md) · Case study
- [SMW NES Disassembly: disassembling the Famicom Super Mario World port](https://awesomerea.org/resources/smw-nes-disassembly-case/index.md) · Case study
- [Snowboard Kids 2: an LLM-assisted N64 matching decompilation](https://awesomerea.org/resources/snowboardkids2-decomp-case/index.md) · Case study
- [Snowboard Kids Plus: a matching PlayStation decompilation](https://awesomerea.org/resources/snowboard-kids-plus-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
