# Skies of Arcadia Legends: matching GameCube decompilation

> The Skies of Arcadia Legends project reconstructs C source for the USA GameCube release and builds a byte-identical main.dol from a user-provided disc image. It tracks function-level matches, uses objdiff for comparison and documents compiler behavior affecting Sega's Ninja graphics library; some matched library code is imported with attribution.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/vetusmagnus/Skies-of-Arcadia-Legends_Decomp>
- Primary source: <https://github.com/vetusmagnus/Skies-of-Arcadia-Legends_Decomp/blob/6330adb81366154bebbded119a944e7b0c05e93b/README.md>
- Catalog page: <https://awesomerea.org/resources/skies-of-arcadia-legends-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/skies-of-arcadia-legends-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/skies-of-arcadia-legends-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** An existing copy of the GEAE8P Rev 0 USA game disc image is required.
- **Prerequisites:** Python and Ninja are required for the build; Linux and macOS builds also use wibo.
- **Limits:** The author reports 74.75% of code bytes matched with stock compilers; the work remains in progress.
- **License:** CC0-1.0 license for the repository's own work; imported library source retains documented upstream provenance.

## Primary sources

1. <https://github.com/vetusmagnus/Skies-of-Arcadia-Legends_Decomp/blob/6330adb81366154bebbded119a944e7b0c05e93b/README.md>
2. <https://github.com/vetusmagnus/Skies-of-Arcadia-Legends_Decomp/blob/6330adb81366154bebbded119a944e7b0c05e93b/extern/README.md>

## More in Games

- [SkiesOfArcadiaLegends-Decomp: Skies of Arcadia Legends GameCube decompilation by ogdanimal](https://awesomerea.org/resources/skies-of-arcadia-legends-decomp-ogdanimal-case/index.md) · Case study
- [Skyward Sword: Wii decompilation with hash-checked relinking](https://awesomerea.org/resources/skyward-sword-decomp-case/index.md) · Case study
- [Sly 2: Band of Thieves: a matching PS2 decompilation](https://awesomerea.org/resources/sly-2-matching-decomp-case/index.md) · Case study
- [Sly Cooper and the Thievius Raccoonus: matching PlayStation 2 decompilation](https://awesomerea.org/resources/sly1-matching-decomp-case/index.md) · Case study
- [SMW NES Disassembly: disassembling the Famicom Super Mario World port](https://awesomerea.org/resources/smw-nes-disassembly-case/index.md) · Case study
- [Snowboard Kids 2: an LLM-assisted N64 matching decompilation](https://awesomerea.org/resources/snowboardkids2-decomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
