# Skate 3: an early XenonRecomp boot experiment

> This Skate 3 experiment uses XenonRecomp to analyze an Xbox 360 default.xex and generate PowerPC-derived C++ for a Windows build. Its launcher imports and validates a user-supplied ISO or extracted dump, while the runtime stages XEX loading and a guarded generated-code entry bridge.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/HelmXGaming/Skate-3-Recompiled--Work-in-Progress->
- Primary source: <https://github.com/HelmXGaming/Skate-3-Recompiled--Work-in-Progress-/blob/8ee61b4865a52d1273ae5b39be9c2d41cbfd1f20/README.md>
- Catalog page: <https://awesomerea.org/resources/skate-3-xenonrecomp-experiment-case/>
- Record JSON: <https://awesomerea.org/resources/skate-3-xenonrecomp-experiment-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/skate-3-xenonrecomp-experiment-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide your own Skate 3 ISO or extracted default.xex.
- **Prerequisites:** Visual Studio 2022 with Desktop development with C++.
- **Limits:** Native game boot is not wired yet.
- **License:** The repository's LICENSE file states MIT.

## Primary sources

1. <https://github.com/HelmXGaming/Skate-3-Recompiled--Work-in-Progress-/blob/8ee61b4865a52d1273ae5b39be9c2d41cbfd1f20/README.md>

## More in Games

- [skate: statically recompiling the Xbox 360 game for Windows](https://awesomerea.org/resources/skate1-recompiled/index.md) · Case study
- [Skies of Arcadia Legends: Recompiled — a native GameCube game port](https://awesomerea.org/resources/skies-of-arcadia-legends-recomp/index.md) · Case study
- [Skullburglar: statically recompiling 50 Cent: Blood on the Sand](https://awesomerea.org/resources/skullburglar-case/index.md) · Case study
- [SkyboundTOTK: a native static recompilation of Tears of the Kingdom](https://awesomerea.org/resources/skyboundtotk-case/index.md) · Case study
- [Slip Stream: static recompilation of a Sega System 32 arcade game](https://awesomerea.org/resources/slipstream-recomp-case/index.md) · Case study
- [SM35 Recomp: static recompilation of Super Mario Bros. 35](https://awesomerea.org/resources/sm35-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
