# Shadowgate 64: an N64 disassembly and source reconstruction

> Shadowgate 64 is an N64 disassembly and source reconstruction for the North American release. Its configuration splits a hash-checked user ROM into code segments, while the displayed C file still incorporates assembly functions.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Rainchus/ShadowGate64>
- Primary source: <https://github.com/Rainchus/ShadowGate64/blob/022f96c4cfd46c530fc4c07d4d47c59cb0c34f07/shadowgate64.yaml>
- Catalog page: <https://awesomerea.org/resources/shadowgate-64-case/>
- Record JSON: <https://awesomerea.org/resources/shadowgate-64-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/shadowgate-64-case/index.md)

## Requirements & limits

- **Prerequisites:** A North American baserom.us.z64 matching the configured SHA-1 is required.
- **Limits:** The displayed C source still uses included assembly functions.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/Rainchus/ShadowGate64/blob/022f96c4cfd46c530fc4c07d4d47c59cb0c34f07/shadowgate64.yaml>
2. <https://github.com/Rainchus/ShadowGate64/blob/022f96c4cfd46c530fc4c07d4d47c59cb0c34f07/configure>
3. <https://github.com/Rainchus/ShadowGate64/blob/022f96c4cfd46c530fc4c07d4d47c59cb0c34f07/src/1280.c>

## More in Games

- [shadowheartsdecompilation: Shadow Hearts PS2 runtime classes decompiled to C++](https://awesomerea.org/resources/shadow-hearts-decompilation-case/index.md) · Case study
- [Sheep, Dog 'n' Wolf: a decompiled multiplatform implementation](https://awesomerea.org/resources/sheep-dog-n-wolf-rewooled-case/index.md) · Case study
- [skcollectioncport: Sonic & Knuckles Collection rebuilt in C](https://awesomerea.org/resources/skcollectioncport-case/index.md) · Case study
- [SkiFree: C reconstruction of version 1.04](https://awesomerea.org/resources/skifree-decomp-case/index.md) · Case study
- [SMB Vanilla: a C reconstruction of two NES Mario games](https://awesomerea.org/resources/smb-vanilla-case/index.md) · Case study
- [SMBDIS.ASM: a comprehensive Super Mario Bros. disassembly](https://awesomerea.org/resources/smbdis-super-mario-bros-disassembly-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
