# Star Fox Adventures: debug build decompilation

> This is a work-in-progress decompilation of a debug build of Star Fox Adventures, version GSAP01, file default.dol. The README says that file is on Interactive Multi-Game Demo Disc - July 2002 (USA) and is unused there. It was built for an internal debug environment, writes to addresses used for debug tracing, and expects an RGBA framebuffer at a fixed address. The README says the code will most likely not compile yet, and that the build does not boot on a console or an emulator.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/RenaKunisaki/sfadebug>
- Primary source: <https://github.com/RenaKunisaki/sfadebug/blob/2bba767415a607ced9ad53294d8f4515770ed998/README.md>
- Catalog page: <https://awesomerea.org/resources/sfa-debug-decomp/>
- Record JSON: <https://awesomerea.org/resources/sfa-debug-decomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sfa-debug-decomp/index.md)

## Requirements & limits

- Python on Windows, using native tooling. The SDK code comes from the dolsdk2001 decompilation. Functions are matched one by one in objdiff.
- The README names no license.

## Primary sources

1. <https://github.com/RenaKunisaki/sfadebug/blob/2bba767415a607ced9ad53294d8f4515770ed998/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
