# Genesis Recomp

> Genesis Recomp is a beta static-recompilation framework for the Sega Genesis, Mega Drive, Sega CD, and Mega-CD. The cartridge pipeline translates 68000 code into C and supplies a shared VDP, audio, bus, scheduler, and Z80 runtime.

- Type: Tool
- Targets: Game
- Category: Game analysis tools
- Relationship: Foundation tool
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/mstan/segagenesisrecomp>
- Primary source: <https://github.com/mstan/segagenesisrecomp/blob/9c0a0cee6c1123c4e35c4ef2f18631797f17f52f/README.md>
- Catalog page: <https://awesomerea.org/resources/segagenesisrecomp/>
- Record JSON: <https://awesomerea.org/resources/segagenesisrecomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/segagenesisrecomp/index.md)

## Requirements & limits

- Windows x64 recompiler tool v0.1.2 includes GenesisRecomp.exe; the recompiler builds with CMake and a C toolchain.
- Sega CD support is on feature/segacd-backend; Sonic CD 0.0.1 is its first released consumer.
- Project code is PolyForm Noncommercial 1.0.0; components under other terms retain those licenses.

## Primary sources

1. <https://github.com/mstan/segagenesisrecomp/blob/9c0a0cee6c1123c4e35c4ef2f18631797f17f52f/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
