# Sega Rally Championship: lifting Model 2A i960 code to a host runtime

> The Sega Rally Championship project compiles lifted i960 code from the Model 2A arcade game into a host executable. It pairs game and library C with a portable Model 2 runtime, disassembly artifacts and ROM extraction scripts. On first run, the host extracts the required data from user-supplied board dumps and offers cold-boot and practice-start targets.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/xandoxan65/segarally95-recomp>
- Primary source: <https://github.com/xandoxan65/segarally95-recomp/blob/b601713be457a25a81a6cdbd484a0f3d69d32909/README.md>
- Catalog page: <https://awesomerea.org/resources/sega-rally-model2-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/sega-rally-model2-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sega-rally-model2-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** CMake 3.16 or later and a C compiler; SDL2, libpng and OpenGL enable viewer features.
- **Prerequisites:** A legally obtained Sega Rally Championship Revision B ROM set.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/xandoxan65/segarally95-recomp/blob/b601713be457a25a81a6cdbd484a0f3d69d32909/README.md>
2. <https://github.com/xandoxan65/segarally95-recomp/blob/b601713be457a25a81a6cdbd484a0f3d69d32909/src/README.md>

## More in Games

- [Sega Superstars Tennis ReMatch: an Xbox 360 static recompilation](https://awesomerea.org/resources/sega-superstars-tennis-rematch-case/index.md) · Case study
- [Sexy Parodius Recompiled: a PlayStation recompilation build kit](https://awesomerea.org/resources/sexy-parodius-recompiled-case/index.md) · Case study
- [SF2Recomp: statically recompiling Shadow Fight 2 for native platforms](https://awesomerea.org/resources/sf2recomp-case/index.md) · Case study
- [sh2-nx: Switch port of Silent Hill 2](https://awesomerea.org/resources/sh2-nx/index.md) · Case study
- [sh4-nx: a Nintendo Switch recompilation of Silent Hill 4](https://awesomerea.org/resources/sh4-nx-case/index.md) · Case study
- [Shadow of the Colossus: a PS3 static recompilation reaching the flip loop](https://awesomerea.org/resources/shadow-of-the-colossus-ps3-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
