# Scion: reimplementing the SimCity 4 Gonzo/Rizzo framework

> Scion is a reference implementation of the Gonzo/Rizzo framework used by Maxis. It aims at the version in SimCity 4 Deluxe Edition. The README also names SimCity 3000, The Sims 2, and Spore as games that used the framework, and says identical machine code is a stretch goal.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/nsgomez/scion>
- Primary source: <https://github.com/nsgomez/scion/blob/67bf1c49664ef0c95b6b3f40e3d93ad609ca5b45/README.md>
- Catalog page: <https://awesomerea.org/resources/scion-maxis/>
- Record JSON: <https://awesomerea.org/resources/scion-maxis/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/scion-maxis/index.md)

## Requirements & limits

- Windows. Project files are for Visual Studio .NET 2003. Build STLport with nmake -f vc7.mak from src/stlport/src, then build the framework solution.
- License: GNU LGPL 2.1 or any later version.

## Primary sources

1. <https://github.com/nsgomez/scion/blob/67bf1c49664ef0c95b6b3f40e3d93ad609ca5b45/README.md>

## More in Games

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- [SDLPAL: reimplementing Legend of Sword and Fairy with SDL](https://awesomerea.org/resources/sdlpal/index.md) · Case study
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- [Seedra: reimplementing Minecraft Legacy Console Edition world generation](https://awesomerea.org/resources/seedra-case/index.md) · Case study
- [sekiro-rs: a Rust and Bevy reconstruction of Sekiro](https://awesomerea.org/resources/sekiro-rs-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
