{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "This is a native Windows port of the original Xbox game Splinter Cell: Double Agent, made with Xbox XBE Recomp. The x86 game code is translated to C++ ahead of time and drawn with Direct3D 12 and XAudio2. An ISO or extracted files go in assets for play. A source build needs extracted files: default.xbe, sc4_adv.xbe, and the Default, Media, and adv folders. build.bat compiles it to out/build/release/SCDA.exe. The minimum system is Windows 10 64-bit, a CPU with SSE4.2 and POPCNT, and a Direct3D 12 GPU.",
  "description_zh": "这是原版 Xbox 游戏《细胞分裂：双重间谍》的 Windows 本地移植，使用 Xbox XBE Recomp 制作。游戏的 x86 代码被提前翻译成 C++，并用 Direct3D 12 和 XAudio2 绘制和播放。游玩时可以把 ISO 或已提取文件放在 assets。源码构建需要已提取的文件：default.xbe、sc4_adv.xbe，以及 Default、Media 和 adv 文件夹。build.bat 把它编译成 out/build/release/SCDA.exe。最低配置是 64 位 Windows 10、带 SSE4.2 和 POPCNT 的 CPU，以及 Direct3D 12 GPU。",
  "entry_url": "https://awesomerea.org/resources/scda-xbe-recomp/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/scda-xbe-recomp/",
  "evidence_class": 1,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/TGP482/SCDA-XBERecomp/blob/86686d585292ffd56d436d29734ca1da4570275a/README.md",
  "group": "cases",
  "id": "scda-xbe-recomp",
  "json_url": "https://awesomerea.org/resources/scda-xbe-recomp/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/scda-xbe-recomp/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/scda-xbe-recomp/index.md",
  "name": "Splinter Cell: Double Agent — statically recompiling the Xbox game for Windows",
  "name_zh": "Splinter Cell: Double Agent：为 Windows 静态重编译 Xbox 游戏",
  "preview_kind": "image",
  "preview_url": "https://awesomerea.org/previews/scda-xbe-recomp.png",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "Visual Studio 2022 with the C++ desktop workload, Clang tools, and CMake. Extracted Xbox files for a source build.",
    "The README names no license."
  ],
  "requirements_zh": [
    "需要带 C++ 桌面工作负载、Clang 工具和 CMake 的 Visual Studio 2022。源码构建需要已提取的 Xbox 文件。",
    "README 未注明许可证。"
  ],
  "scope": "partial",
  "targets": [
    "game"
  ],
  "url": "https://github.com/TGP482/SCDA-XBERecomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-07"
}
