# Sapphire: a reconstructed FINAL FANTASY XIV 3.3 server

> Sapphire reconstructs a FINAL FANTASY XIV 3.3 game server in C++, with authentication, world configuration and game data. Its development guidance calls for testing behavior against the retail game; the author describes the implementation as incomplete and insecure.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/SapphireServer/Sapphire>
- Primary source: <https://github.com/SapphireServer/Sapphire/blob/aab9cb2347eb0ec42e85ee3e117a0c177b9b3070/README.md>
- Catalog page: <https://awesomerea.org/resources/sapphire-ffxiv-server-case/>
- Record JSON: <https://awesomerea.org/resources/sapphire-ffxiv-server-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/sapphire-ffxiv-server-case/index.md)

## Requirements & limits

- **Prerequisites:** FINAL FANTASY XIV 3.3 client.
- **Prerequisites:** CMake, a C++17 compiler and MySQL or MariaDB.
- **Limits:** The implementation is incomplete and insecure; use throwaway account passwords.
- **License:** AGPL-3.0 license.

## Primary sources

1. <https://github.com/SapphireServer/Sapphire/blob/aab9cb2347eb0ec42e85ee3e117a0c177b9b3070/README.md>
2. <https://github.com/SapphireServer/Sapphire/blob/aab9cb2347eb0ec42e85ee3e117a0c177b9b3070/CONTRIBUTING.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
