# rr-pc-port: reconstructing a playable Ridge Racer race on PC

> rr-pc-port reconstructs a playable PC race slice of the 1994 PlayStation Ridge Racer by re-expressing game logic in portable C. It ports selected functions and fixed-point driving behavior, reads course and resource data from the user's local game files, and renders through an optional SDL2 host. Its roadmap separates confirmed behavior from documented approximations.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/kazuyette/rr-pc-port>
- Primary source: <https://github.com/kazuyette/rr-pc-port/blob/20e29e91dc3550d97859b73b0d57ebaa201bff32/README.md>
- Catalog page: <https://awesomerea.org/resources/rr-pc-port-case/>
- Record JSON: <https://awesomerea.org/resources/rr-pc-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/rr-pc-port-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide your own Ridge Racer game files for course, texture, sound and executable data.
- **Prerequisites:** Build with a host GCC or Clang toolchain; SDL2 is optional.
- **Limits:** The port is a partial race slice, with some behavior documented as approximate.
- **License:** MIT License.

## Primary sources

1. <https://github.com/kazuyette/rr-pc-port/blob/20e29e91dc3550d97859b73b0d57ebaa201bff32/README.md>
2. <https://github.com/kazuyette/rr-pc-port/blob/20e29e91dc3550d97859b73b0d57ebaa201bff32/ROADMAP.md>
3. <https://github.com/kazuyette/rr-pc-port/blob/20e29e91dc3550d97859b73b0d57ebaa201bff32/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
