# Rockport Native: reconstructing Need for Speed: Most Wanted on macOS

> Rockport Native reconstructs the PlayStation 2 release of Need for Speed: Most Wanted as a macOS game using a Swift and Metal engine and data converted from the player's ISO. The project documents disc formats, game systems and a Ghidra and REA disassembly workflow; the author reports a playable Mac release and remaining gameplay gaps.

- Type: Case study
- Targets: Binary · Game
- Category: Community REA investigations
- Relationship: Author-reported mixed workflow
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/pablonolascoo/nfs-mw-2005-ps2-port>
- Primary source: <https://github.com/pablonolascoo/nfs-mw-2005-ps2-port/blob/42da031e82830f5da5e809a1f639ff5efb0e0adb/README.en.md>
- Catalog page: <https://awesomerea.org/resources/rockport-native-nfs-mw-case/>
- Record JSON: <https://awesomerea.org/resources/rockport-native-nfs-mw-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/rockport-native-nfs-mw-case/index.md)

## Requirements & limits

- **Prerequisites:** A legally obtained PAL SLES-53559 or NTSC-U SLUS-21351 disc image is required.
- **Prerequisites:** The current playable native engine targets Apple Silicon macOS.
- **Limits:** About 140 functions called by disc Lua scripts remain unimplemented, according to the author.
- **License:** MIT License.

## Primary sources

1. <https://github.com/pablonolascoo/nfs-mw-2005-ps2-port/blob/42da031e82830f5da5e809a1f639ff5efb0e0adb/README.en.md>
2. <https://github.com/pablonolascoo/nfs-mw-2005-ps2-port/blob/42da031e82830f5da5e809a1f639ff5efb0e0adb/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
