{
  "added_at": "2026-11-09",
  "category": "game-analysis",
  "description_en": "Rocket League Replay Parser decodes Rocket League replay files into C# objects that can be serialized to JSON. It provides a reusable library and a console converter for individual files or directories, with code for replay frames, network-stream properties and serialization.",
  "description_zh": "Rocket League Replay Parser 将《Rocket League》回放文件解析为可序列化为 JSON 的 C# 对象。项目提供可复用库和命令行转换器，可处理单个文件或目录，并包含回放帧、网络流属性和序列化代码。",
  "entry_url": "https://awesomerea.org/resources/rocket-league-replay-parser/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/rocket-league-replay-parser/",
  "evidence_url": "https://github.com/jjbott/RocketLeagueReplayParser/blob/4d849a97a6d3b75884350144551007e3eda4ff6c/README.md",
  "group": "tools",
  "id": "rocket-league-replay-parser",
  "json_url": "https://awesomerea.org/resources/rocket-league-replay-parser/record.json",
  "kind": "tool",
  "markdown_url": "https://awesomerea.org/resources/rocket-league-replay-parser/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/rocket-league-replay-parser/index.md",
  "name": "Rocket League Replay Parser",
  "name_zh": "Rocket League Replay Parser《Rocket League》回放解析器",
  "record_type": "resource",
  "relationship": "foundation",
  "requirement_facets": [
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Requires Rocket League replay files as input.",
    "The author states support through Rocket League version 2.76; later replay versions may require updates.",
    "MIT License."
  ],
  "requirements_zh": [
    "输入需要《Rocket League》回放文件。",
    "作者称支持至《Rocket League》2.76 版；后续回放格式可能需要更新。",
    "MIT 许可证。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/jjbott/RocketLeagueReplayParser",
  "verification": "source-reviewed",
  "verified_at": "2026-11-08"
}
