# Rise of the Robots: a USA SNES disassembly

> The Rise of the Robots project disassembles the USA SNES release into assembly, ROM maps and extraction scripts. It uses the author's SNES ROM framework and extracts required assets from a user-supplied headerless ROM.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Yoshifanatic1/Rise-Of-The-Robots-SNES-Disassembly>
- Primary source: <https://github.com/Yoshifanatic1/Rise-Of-The-Robots-SNES-Disassembly/blob/6664c0f2593da69653618437dec1694c0e39a8d0/readme.md>
- Catalog page: <https://awesomerea.org/resources/rise-of-the-robots-snes-disassembly-case/>
- Record JSON: <https://awesomerea.org/resources/rise-of-the-robots-snes-disassembly-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/rise-of-the-robots-snes-disassembly-case/index.md)

## Requirements & limits

- **Prerequisites:** A clean, headerless USA ROM with the documented MD5 is required for asset extraction.
- **Prerequisites:** The project uses version 1.4.0 of the author's SNES ROM framework.
- **License:** GPL-3.0.

## Primary sources

1. <https://github.com/Yoshifanatic1/Rise-Of-The-Robots-SNES-Disassembly/blob/6664c0f2593da69653618437dec1694c0e39a8d0/readme.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
