# Ridge Racer 6 Recomp: an Xbox 360 static recompilation

> Ridge Racer 6 Recomp translates the Xbox 360 game's PowerPC program to C++ for a native Windows build on ReXGlue. Its launcher extracts the user's disc image, while game-specific code addresses saves, input, display and rendering behavior; the repository also records SDK issues found during bring-up.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Sirhalo23/RidgeRacer6-Recompilation>
- Primary source: <https://github.com/Sirhalo23/RidgeRacer6-Recompilation/blob/50d1c9d3268eff1ada34a413b026697a02331e0a/README.md>
- Catalog page: <https://awesomerea.org/resources/ridge-racer-6-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/ridge-racer-6-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ridge-racer-6-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's USA Xbox 360 Ridge Racer 6 disc image, title ID 4E4D07D3.
- **Prerequisites:** Windows 10 or 11, 64-bit, with a DirectX 12 graphics card.
- **Limits:** Linux and Steam Deck builds are experimental.
- **License:** BSD-3-Clause license.

## Primary sources

1. <https://github.com/Sirhalo23/RidgeRacer6-Recompilation/blob/50d1c9d3268eff1ada34a413b026697a02331e0a/README.md>
2. <https://github.com/Sirhalo23/RidgeRacer6-Recompilation/blob/50d1c9d3268eff1ada34a413b026697a02331e0a/docs/SDK-NOTES.md>

## More in Games

- [Ridge Racer Type 4: PlayStation static recompilation](https://awesomerea.org/resources/ridge-racer-type4-recomp/index.md) · Case study
- [Ring Out: native PC port of a GameCube fighting game](https://awesomerea.org/resources/ring-out-case/index.md) · Case study
- [Rise of Legends: static recompilation of the Win32 game](https://awesomerea.org/resources/rise-of-legends-static-recomp-case/index.md) · Case study
- [Road Rash 64 Recompiled: a native PC port of the N64 game](https://awesomerea.org/resources/road-rash-64-recompiled-case/index.md) · Case study
- [Road Trip Adventure: a PlayStation 2 recompilation](https://awesomerea.org/resources/road-trip-recomp/index.md) · Case study
- [Robotech: Battlecry: statically recompiling the Xbox game for PC](https://awesomerea.org/resources/robotech-battlecry-native-port-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
