# Renegade Squadron: static recompilation of the PSP game for Windows

> This statically recompiles Star Wars Battlefront: Renegade Squadron for the PSP, US ULUS10292, into a Windows executable. BOOT.BIN is checked against SHA-256 f4c7a9ef93475fc8017f649346ef79b599649dc47462ec419e9fd373146f8c68. Vulkan is the default renderer, and DirectX 12 remains selectable. The game frame rate is raised from the PSP's 20 fps to 60 fps. The program is RenegadeSquadron.exe.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/GTTeancum/StarWars-RenegadeSquadron-PC>
- Primary source: <https://github.com/GTTeancum/StarWars-RenegadeSquadron-PC/blob/7c0e0db52d5076f5794284f000277525d11fe563/README.md>
- Catalog page: <https://awesomerea.org/resources/renegade-squadron-pc/>
- Record JSON: <https://awesomerea.org/resources/renegade-squadron-pc/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/renegade-squadron-pc/index.md)

## Requirements & limits

- Windows 10 or 11, 64-bit, with Vulkan 1.1 or an explicit DirectX 12 selection. Visual Studio 2022, CMake 3.20 or newer, Ninja, Python 3.10 or newer, and PowerShell 7. Run pwsh work\restore-windows-dependencies.ps1, work\generate-perf.cmd, and work\configure-perf.cmd.
- License: MIT for the framework and port code. SDL2 is zlib. FFmpeg is an LGPL build.

## Primary sources

1. <https://github.com/GTTeancum/StarWars-RenegadeSquadron-PC/blob/7c0e0db52d5076f5794284f000277525d11fe563/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
