# ReMech2: rebuilding MechWarrior 2 from decompiled code and original game data

> ReMech2 rebuilds MechWarrior 2: 31st Century Combat for Windows and Linux using a Rust runtime and decompiled C/C++ game code from the related demech2 project. It loads data from the user's original disc or installation and adds modern input, audio, rendering and widescreen support.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/anpage/remech2-rs>
- Primary source: <https://github.com/anpage/remech2-rs/blob/27284843ebb4b5c1fafbd3be8e087df9fa0ff180/README.md>
- Catalog page: <https://awesomerea.org/resources/remech2-mechwarrior-2-case/>
- Record JSON: <https://awesomerea.org/resources/remech2-mechwarrior-2-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/remech2-mechwarrior-2-case/index.md)

## Requirements & limits

- **Prerequisites:** An English software-rendered release of MechWarrior 2 on CD, disc image or in an installed folder.
- **Prerequisites:** For building: Rust, a C/C++ compiler and libclang; Linux also needs clang, mold, ALSA and udev development packages, while Windows uses MinGW-w64.
- **Limits:** Work in progress; Ghost Bear's Legacy, Mercenaries and several hardware-accelerated releases are unsupported.
- **License:** GPL-3.0-or-later; the included demech2 decompiled code is LGPL-3.0-or-later.

## Primary sources

1. <https://github.com/anpage/remech2-rs/blob/27284843ebb4b5c1fafbd3be8e087df9fa0ff180/README.md>
2. <https://github.com/anpage/remech2-rs/blob/27284843ebb4b5c1fafbd3be8e087df9fa0ff180/Cargo.toml>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
