{
  "added_at": "2026-11-06",
  "additional_evidence_urls": [
    "https://github.com/ReClassNET/ReClass.NET/blob/a02fcb9bd669c8f81facd3ee9ad57cdcbf2cc0e1/LICENSE",
    "https://github.com/ReClassNET/ReClass.NET/releases/tag/v1.2"
  ],
  "category": "dynamic-analysis",
  "description_en": "Memory structure editor for reconstructing the classes and data structures of a running x86 or x64 process, a .NET port of ReClass with many additions. Users lay out memory as typed nodes, such as integers, floats, vectors and matrices, text, pointers, arrays, unions, virtual tables and function pointers, with automatic node dissection, highlighting of changed memory, types from PDB debug symbols and RTTI class names, then generate C++ or C# code from the result. It also offers a memory viewer and scanner, a module and section dumper, a debugger that finds what writes to or accesses an address, and plugins that can supply other memory-access methods or game-specific class information, such as for Frostbite games.",
  "description_zh": "用于重建运行中 x86 或 x64 进程内类与数据结构的内存结构编辑器，是 ReClass 移植到 .NET 平台并大量扩展后的版本。使用者把内存布局成带类型的节点，如整数、浮点数、向量与矩阵、文本、指针、数组、联合体、虚函数表和函数指针，可自动剖析节点、高亮变化的内存、读取 PDB 调试符号中的类型和 RTTI 类名，再根据结果生成 C++ 或 C# 代码。它还提供内存查看器和扫描器、模块与节区转储、可找出哪些代码写入或访问某个地址的调试器，以及能提供其他内存访问方式或游戏专用类信息（例如 Frostbite 游戏）的插件。",
  "entry_url": "https://awesomerea.org/resources/reclass-net/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/reclass-net/",
  "evidence_url": "https://github.com/ReClassNET/ReClass.NET/blob/a02fcb9bd669c8f81facd3ee9ad57cdcbf2cc0e1/README.md",
  "group": "tools",
  "id": "reclass-net",
  "json_url": "https://awesomerea.org/resources/reclass-net/record.json",
  "kind": "tool",
  "markdown_url": "https://awesomerea.org/resources/reclass-net/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/reclass-net/index.md",
  "name": "ReClass.NET",
  "name_zh": "ReClass.NET 进程内存结构重建工具",
  "record_type": "resource",
  "relationship": "foundation",
  "requirement_facets": [
    "prerequisites",
    "scope",
    "license"
  ],
  "requirements": [
    "Releases ship x86 and x64 builds with a launcher that picks between them, and the README lists Linux support tested on Ubuntu 18.04. Release at review: v1.2, published 2019-04-15; the reviewed master commit dates from 2023-07-03. Compiling needs Visual Studio 2019, and the Linux native core library needs WSL, plus g++-multilib for cross-platform builds.",
    "It imports ReClass 2007–2016, ReClass QT, Cheat Engine and CrySearch files. Plugins are installed by copying them into the Plugins folder; the README says the Unreal plugin is no longer available.",
    "MIT per LICENSE."
  ],
  "requirements_zh": [
    "发布包含 x86 和 x64 两个版本，并附有自动选择版本的启动器；README 还列出 Linux 支持（在 Ubuntu 18.04 上测试）。审阅时的版本为 v1.2，于 2019-04-15 发布；所审阅的 master 分支提交日期为 2023-07-03。编译需要 Visual Studio 2019，Linux 原生核心库需要 WSL，跨平台（x86/x64）构建还需 g++-multilib。",
    "可导入 ReClass 2007–2016、ReClass QT、Cheat Engine 和 CrySearch 的文件。插件只需复制到 Plugins 文件夹即可安装；README 注明 Unreal 插件已无法获取。",
    "依 LICENSE 采用 MIT 许可。"
  ],
  "targets": [
    "binary",
    "game"
  ],
  "url": "https://github.com/ReClassNET/ReClass.NET",
  "verification": "source-reviewed",
  "verified_at": "2026-11-05"
}
