# reblue: recompiling Blue Dragon from DVD 1

> reblue uses ReXGlue to recompile Blue Dragon from game files extracted from DVD 1, then builds a native executable with game-specific file, memory and patch code. The author reports that this part is barely playable and that support for the full game remains in progress.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/WeiGustavo/reblue>
- Primary source: <https://github.com/WeiGustavo/reblue/blob/96d16c2a6638e0a240c4a1d636ef61232f3f8d89/README.md>
- Catalog page: <https://awesomerea.org/resources/reblue-xbox360-blue-dragon-case/>
- Record JSON: <https://awesomerea.org/resources/reblue-xbox360-blue-dragon-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/reblue-xbox360-blue-dragon-case/index.md)

## Requirements & limits

- **Prerequisites:** ReXGlue SDK and the extracted contents of Blue Dragon DVD 1.
- **Limits:** The author reports occasional shader and texture issues; the full game remains in progress.
- **License:** BSD-3-Clause license.

## Primary sources

1. <https://github.com/WeiGustavo/reblue/blob/96d16c2a6638e0a240c4a1d636ef61232f3f8d89/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
