{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/lolz0r/reb3/blob/ce57602cc9fb59c54487fe4241daf8391dfd0b0b/docs/RE_NOTES.md",
    "https://github.com/lolz0r/reb3/blob/ce57602cc9fb59c54487fe4241daf8391dfd0b0b/LICENSE"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "reB3 reconstructs Xbox Burnout 3: Takedown as a C runtime using equations and behavior recovered from default.xbe and formats read from the user's disc. Its notes cite executable addresses for physics, collision, scoring and AI, while extraction code loads track and vehicle material at runtime. The author reports a playable racing harness with career mode absent.",
  "description_zh": "reB3 以 C 语言重建 Xbox 版《火爆狂飙 3》的运行系统，依据 default.xbe 恢复物理、碰撞、计分与 AI 逻辑，并从用户的光盘读取赛道和车辆数据。分析记录标注可执行文件地址；作者表示赛车演示程序已可游玩，但没有生涯模式。",
  "entry_url": "https://awesomerea.org/resources/reb3-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/reb3-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/lolz0r/reb3/blob/ce57602cc9fb59c54487fe4241daf8391dfd0b0b/README.md",
  "group": "cases",
  "id": "reb3-case",
  "json_url": "https://awesomerea.org/resources/reb3-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/reb3-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/reb3-case/index.md",
  "name": "reB3: reconstructing Burnout 3 from Xbox code and disc data",
  "name_zh": "reB3：从 Xbox 程序与光盘数据重建《火爆狂飙 3》",
  "reconstruction_method": "engine-reimplementation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "A personal Burnout 3: Takedown Xbox disc dump as an XISO image or expanded directory; development targeted the NTSC-U release.",
    "A C toolchain, SDL2, SDL2_image, OpenGL and zlib; approximately 2 GB of cache space.",
    "Career mode is absent; the project is a racing harness.",
    "MIT license."
  ],
  "requirements_zh": [
    "需要自行持有的 Xbox 版《火爆狂飙 3》光盘转储，格式为 XISO 镜像或展开目录；开发针对 NTSC-U 版本。",
    "需要 C 工具链、SDL2、SDL2_image、OpenGL、zlib，以及约 2 GB 缓存空间。",
    "项目是赛车运行程序，尚无生涯模式。",
    "采用 MIT 许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/lolz0r/reb3",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
