{
  "added_at": "2026-11-09",
  "category": "agent-workflows",
  "description_en": "/re is a Claude Code skill that bootstraps a reverse-engineering workspace from a ROM or binary and then disassembles, annotates, extracts assets, and ports the game to a web canvas. The README documents /re with a path, /re with no arguments, and re_loop.sh.",
  "description_zh": "/re 是一个 Claude Code 技能，它从 ROM 或二进制文件建立逆向工程工作区，然后反汇编、标注、提取资源，并把游戏移植到网页画布。README 记录了带路径的 /re、不带参数的 /re，以及 re_loop.sh。",
  "entry_url": "https://awesomerea.org/resources/re-skill/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/re-skill/",
  "evidence_url": "https://github.com/vgrichina/re-skill/blob/64c3bffb54ae4b9d99804a03fa4f179f4dd080c5/README.md",
  "group": "agents",
  "id": "re-skill",
  "json_url": "https://awesomerea.org/resources/re-skill/record.json",
  "kind": "tool",
  "markdown_url": "https://awesomerea.org/resources/re-skill/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/re-skill/index.md",
  "name": "/re",
  "name_zh": "/re",
  "record_type": "resource",
  "relationship": "independent-agent-integration",
  "requirements": [
    "It runs as a Claude Code skill from the command line.",
    "The README says it has been used on NES, Game Boy, and DOS MZ binaries, and describes the skill as platform-agnostic.",
    "License: MIT."
  ],
  "requirements_zh": [
    "它作为 Claude Code 技能从命令行运行。",
    "README 写明它被用在 NES、Game Boy 和 DOS MZ 二进制上，并把该技能描述为与平台无关。",
    "许可证：MIT。"
  ],
  "targets": [
    "binary",
    "game"
  ],
  "url": "https://github.com/vgrichina/re-skill",
  "verification": "source-reviewed",
  "verified_at": "2026-11-07"
}
