# /re

> /re is a Claude Code skill that bootstraps a reverse-engineering workspace from a ROM or binary and then disassembles, annotates, extracts assets, and ports the game to a web canvas. The README documents /re with a path, /re with no arguments, and re_loop.sh.

- Type: Tool
- Targets: Binary · Game
- Category: Independent agent workflows
- Relationship: Independent agent integration
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/vgrichina/re-skill>
- Primary source: <https://github.com/vgrichina/re-skill/blob/64c3bffb54ae4b9d99804a03fa4f179f4dd080c5/README.md>
- Catalog page: <https://awesomerea.org/resources/re-skill/>
- Record JSON: <https://awesomerea.org/resources/re-skill/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/re-skill/index.md)

## Requirements & limits

- It runs as a Claude Code skill from the command line.
- The README says it has been used on NES, Game Boy, and DOS MZ binaries, and describes the skill as platform-agnostic.
- License: MIT.

## Primary sources

1. <https://github.com/vgrichina/re-skill/blob/64c3bffb54ae4b9d99804a03fa4f179f4dd080c5/README.md>

## More in Agents and MCP

- [Console skill](https://awesomerea.org/resources/console-skill/index.md) · Tool
- [REA — Reverse Engineer Anything](https://awesomerea.org/resources/rea-upstream/index.md) · Project
- [Official reverse-engineer-anything skill](https://awesomerea.org/resources/rea-official-skill/index.md) · Integration
- [dsh-mcp-rea](https://awesomerea.org/resources/dsh-mcp-rea/index.md) · Integration
- [rea-jev](https://awesomerea.org/resources/rea-jev/index.md) · Integration
- [rea-casebook](https://awesomerea.org/resources/rea-casebook/index.md) · Integration

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
