{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "RB2 is a recompilation of Dragon Ball: Raging Blast 2 made with the ReXGlue SDK.",
  "description_zh": "RB2 是用 ReXGlue SDK 做的 Dragon Ball: Raging Blast 2 重编译。",
  "entry_url": "https://awesomerea.org/resources/rb2-recomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/rb2-recomp-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/WistfulHopes/RB2/blob/81b0922e2f6f11d43ddac36d51f99ffbd31fa5d0/README.md",
  "group": "cases",
  "id": "rb2-recomp-case",
  "json_url": "https://awesomerea.org/resources/rb2-recomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/rb2-recomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/rb2-recomp-case/index.md",
  "name": "RB2: recompiling Dragon Ball: Raging Blast 2",
  "name_zh": "RB2：重编译《龙珠：怒气爆发 2》",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirements": [
    "Set REXSDK, extract the game files to assets, configure with CMake, build the re2_codegen target, then build re2. Launch with the assets folder as the first argument.",
    "The README names no license."
  ],
  "requirements_zh": [
    "设置 REXSDK，把游戏文件提取到 assets，用 CMake 配置，构建 re2_codegen 目标，再构建 re2。启动时把 assets 目录作为第一个参数。",
    "README 未注明许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/WistfulHopes/RB2",
  "verification": "source-reviewed",
  "verified_at": "2026-11-07"
}
