# Rayman Origins Recompiled: translating the Xbox 360 game for desktop and Android

> Rayman Origins Recompiled translates the Xbox 360 game's PowerPC executable to native C++ for desktop and Android. A game-specific detector recovers jump tables missed by XenonAnalyse, while host code supplies Xbox 360 services and a Vulkan renderer draws frames with translated shaders. The author reports gameplay with audio and controls on Apple Silicon macOS and Android.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/XDanfr/RaymanOriginsRecomp>
- Primary source: <https://github.com/XDanfr/RaymanOriginsRecomp/blob/c1bf7b90e95d476e63aa4a0b077905ff6dbde9bd/README.md>
- Catalog page: <https://awesomerea.org/resources/rayman-origins-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/rayman-origins-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/rayman-origins-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** A legally obtained retail Xbox 360 Rayman Origins dump matching the documented executable hash.
- **Prerequisites:** For the macOS build: CMake 3.25 or later, Ninja, Python 3, LLVM 23, MoltenVK and ReXGlue SDK.
- **License:** GPL-3.0 License.

## Primary sources

1. <https://github.com/XDanfr/RaymanOriginsRecomp/blob/c1bf7b90e95d476e63aa4a0b077905ff6dbde9bd/README.md>
2. <https://github.com/XDanfr/RaymanOriginsRecomp/blob/c1bf7b90e95d476e63aa4a0b077905ff6dbde9bd/docs/PROGRESS.md>

## More in Games

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
