{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/Re-TeRo17/ratchet-tod-recomp/blob/c345494104c1deef447adac2bdd1315d779dd0df/CMakeLists.txt",
    "https://github.com/Re-TeRo17/ratchet-tod-recomp/blob/c345494104c1deef447adac2bdd1315d779dd0df/docs/CAMERA.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Ratchet & Clank: Tools of Destruction Recompiled translates the European PS3 game’s PPU and SPU code to C/C++ ahead of time with ps3recomp. The Windows port replaces PS3 system libraries and RSX graphics with native implementations and Direct3D 12, while building game data from the user’s disc.",
  "description_zh": "Ratchet & Clank: Tools of Destruction Recompiled 使用 ps3recomp 预先将欧版 PS3 游戏的 PPU 与 SPU 代码转换为 C/C++。Windows 移植以原生实现替代 PS3 系统库，并用 Direct3D 12 替代 RSX 图形功能；游戏数据来自用户自备光盘。",
  "entry_url": "https://awesomerea.org/resources/ratchet-tools-of-destruction-recomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/ratchet-tools-of-destruction-recomp-case/",
  "evidence_class": 1,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/Re-TeRo17/ratchet-tod-recomp/blob/c345494104c1deef447adac2bdd1315d779dd0df/README.md",
  "group": "cases",
  "id": "ratchet-tools-of-destruction-recomp-case",
  "json_url": "https://awesomerea.org/resources/ratchet-tools-of-destruction-recomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/ratchet-tools-of-destruction-recomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/ratchet-tools-of-destruction-recomp-case/index.md",
  "name": "Ratchet & Clank: Tools of Destruction: a PS3 static recompilation",
  "name_zh": "Ratchet & Clank: Tools of Destruction：PS3 游戏静态重编译移植",
  "preview_kind": "image",
  "preview_url": "https://awesomerea.org/previews/ratchet-tools-of-destruction-recomp-case.jpg",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "A user-owned decrypted disc dump of the European PS3 release BCES00052.",
    "Windows 10 or 11 x64 and Direct3D 12 graphics.",
    "The author reports playability from the first planet onward, with the port still unfinished.",
    "MIT license for the project’s own code."
  ],
  "requirements_zh": [
    "需要用户自备的欧版 PS3 游戏 BCES00052 解密光盘转储。",
    "需要 Windows 10 或 11 x64，以及支持 Direct3D 12 的显卡。",
    "作者报告游戏从第一颗星球起可游玩，但移植尚未完成。",
    "项目自有代码采用 MIT 许可证。"
  ],
  "scope": "partial",
  "targets": [
    "game"
  ],
  "url": "https://github.com/Re-TeRo17/ratchet-tod-recomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
