# Ratchet & Clank Future: Tools of Destruction: early PS3 matching decompilation

> Ratchet & Clank Future: Tools of Destruction is an early matching decompilation of the USA PlayStation 3 release. Its tools inspect the package, SELF container and decrypted PPU ELF, recover function boundaries and compare compiled C bodies with retail bytes. The author reports byte-exact results for an initial set of functions while the full executable remains a long-term target.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/llesieur99/rac6-totd-decomp>
- Primary source: <https://github.com/llesieur99/rac6-totd-decomp/blob/b9209b6370cc9e44a74a606f8623b485172b4454/README.md>
- Catalog page: <https://awesomerea.org/resources/ratchet-clank-tools-of-destruction-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/ratchet-clank-tools-of-destruction-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ratchet-clank-tools-of-destruction-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A lawful copy of the USA PS3 release and locally decrypted executable are required for executable analysis.
- **Prerequisites:** SELF decryption requires the contributor's local console key material.
- **Limits:** The reconstruction is at an early stage, with an initial set of byte-exact functions.
- **License:** GPL-3.0 license for independently authored material.

## Primary sources

1. <https://github.com/llesieur99/rac6-totd-decomp/blob/b9209b6370cc9e44a74a606f8623b485172b4454/README.md>
2. <https://github.com/llesieur99/rac6-totd-decomp/blob/b9209b6370cc9e44a74a606f8623b485172b4454/src/README.md>

## More in Games

- [Ratchet & Clank: a matching PS2 decompilation with a documented agent workflow](https://awesomerea.org/resources/rac1-matching-decomp-case/index.md) · Case study
- [Ratchet & Clank: Going Mobile: output-matched Java reconstruction](https://awesomerea.org/resources/going-mobile-java-reconstruction-case/index.md) · Case study
- [Ratchet & Clank: Size Matters — scoped PS2 matching decompilation](https://awesomerea.org/resources/ratchet-clank-size-matters-decomp-case/index.md) · Case study
- [Ratchet & Clank: Up Your Arsenal — byte-exact PlayStation 2 decompilation](https://awesomerea.org/resources/rac3-uya-decomp/index.md) · Case study
- [Rayman: matching decompilation of the PAL PS2 main executable](https://awesomerea.org/resources/rayman-pal-ps2-decomp-case/index.md) · Case study
- [re4: a byte-identical decompilation of the Resident Evil 4 GameCube debug build](https://awesomerea.org/resources/re4-gamecube-debug-decomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
