{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/Juansolo457/quake4-definitive/blob/acb3827784b55f5a3f39d6f27254a28e947f5525/docs/PROGRESS.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Quake 4 Definitive Edition ports selected Xbox 360 controller behavior into openQ4 patches for the PC game. The project documents analysis of default.xex to recover stick dead zones, a square gate, look curves and turn speeds, then adds controller settings and aim-assist behavior to the engine.",
  "description_zh": "Quake 4 Definitive Edition 将 Xbox 360 版的部分手柄行为移植为 PC 版 openQ4 补丁。项目记录了分析 default.xex 以恢复摇杆死区、方形输入范围、视角曲线和转向速度的过程，并加入手柄设置及辅助瞄准行为。",
  "entry_url": "https://awesomerea.org/resources/quake4-definitive-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/quake4-definitive-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/Juansolo457/quake4-definitive/blob/acb3827784b55f5a3f39d6f27254a28e947f5525/README.md",
  "group": "cases",
  "id": "quake4-definitive-case",
  "json_url": "https://awesomerea.org/resources/quake4-definitive-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/quake4-definitive-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/quake4-definitive-case/index.md",
  "name": "Quake 4 Definitive Edition: recovering Xbox 360 controller behavior for PC",
  "name_zh": "Quake 4 Definitive Edition：将 Xbox 360 手柄行为恢复到 PC 版",
  "reconstruction_method": "port",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Own PC copy of Quake 4 and Xbox 360 copy for the executable analysis.",
    "openQ4 at the documented commit; Windows builds use Meson, Ninja and Visual Studio.",
    "Controller tuning is ongoing, and Linux remains untested.",
    "Tools, documentation and configuration are MIT; patches follow openQ4's stated licenses."
  ],
  "requirements_zh": [
    "需要自有的《Quake 4》PC 版；分析可执行文件还需自有 Xbox 360 版。",
    "需要文档指定提交的 openQ4；Windows 构建使用 Meson、Ninja 和 Visual Studio。",
    "手柄调校仍在进行，Linux 尚未测试。",
    "工具、文档和配置采用 MIT；补丁遵循 openQ4 注明的许可条款。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/Juansolo457/quake4-definitive",
  "verification": "source-reviewed",
  "verified_at": "2026-11-07"
}
