# PS3Sharp: reconstructing the PS3 TMAPI debug protocol

> PS3Sharp implements a cross-platform .NET client for PlayStation 3 memory access through TMAPI and other backends. The author reports reconstructing the SN Systems TMAPI debug protocol from Wireshark captures, enabling direct TCP access without Target Manager; the library also supports PS3MAPI, CCAPI and RPCS3.

- Type: Case study
- Targets: Protocol
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/score3229/PS3Sharp>
- Primary source: <https://github.com/score3229/PS3Sharp/blob/f0ded45b57098d4b4e41f05caa8530550b43adda/README.md>
- Catalog page: <https://awesomerea.org/resources/ps3sharp-tmapi-case/>
- Record JSON: <https://awesomerea.org/resources/ps3sharp-tmapi-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ps3sharp-tmapi-case/index.md)

## Requirements & limits

- **Prerequisites:** A PS3 debug interface or RPCS3 is required for integration use.
- **Limits:** CCAPI requires Windows x86 and its DLL; RPCS3 requires an x64 build.
- **Testing evidence:** Integration tests require a PS3 or RPCS3.
- **License:** MIT licence.

## Primary sources

1. <https://github.com/score3229/PS3Sharp/blob/f0ded45b57098d4b4e41f05caa8530550b43adda/README.md>
2. <https://github.com/score3229/PS3Sharp/blob/f0ded45b57098d4b4e41f05caa8530550b43adda/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
