# Project Gotham Racing: an Xbox static recompilation for Windows

> Project Gotham Racing is ported from the original Xbox to Windows by statically recompiling the game's x86 code with Xbox XBE Recomp. The port supplies Windows implementations of Xbox graphics, sound and system interfaces and builds the game from the user's disc. Its findings also document XBE sections and the GOTHPOK asset container.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-08
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/hk21x/pgr1-recomp>
- Primary source: <https://github.com/hk21x/pgr1-recomp/blob/9df88fae3d0ccd753fe5ff9e0fad6dfe6940b2d1/README.md>
- Catalog page: <https://awesomerea.org/resources/project-gotham-racing-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/project-gotham-racing-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/project-gotham-racing-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Windows 10 or 11, 64 bit, with a Direct3D 11 or 12 GPU.
- **Prerequisites:** An owned supported Project Gotham Racing Xbox disc image or extracted disc files.
- **Prerequisites:** Source builds require Visual Studio 2022 with C++ tools and the SDK submodule.
- **License:** MIT license.

## Primary sources

1. <https://github.com/hk21x/pgr1-recomp/blob/9df88fae3d0ccd753fe5ff9e0fad6dfe6940b2d1/README.md>
2. <https://github.com/hk21x/pgr1-recomp/blob/9df88fae3d0ccd753fe5ff9e0fad6dfe6940b2d1/FINDINGS.md>

## More in Games

- [Project Helghast: a static recompilation of Killzone 3 for PC](https://awesomerea.org/resources/project-helghast-killzone-3-case/index.md) · Case study
- [Project Pyrrhus: a static recompilation of Killzone 2 for PC](https://awesomerea.org/resources/project-pyrrhus-killzone-2-case/index.md) · Case study
- [Project Tandem: statically recompiling Mario Kart: Double Dash!! for online PC play](https://awesomerea.org/resources/project-tandem-mkdd-case/index.md) · Case study
- [Project Vekta: a static recompilation of Killzone HD](https://awesomerea.org/resources/project-vekta-case/index.md) · Case study
- [Proving Ground Recompiled: a native Tony Hawk's Proving Ground port](https://awesomerea.org/resources/proving-ground-recompiled-case/index.md) · Case study
- [PSP2I_Recomp: a native Phantasy Star Portable 2 Infinity port](https://awesomerea.org/resources/psp2i-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
