# Portémon Nitro: a HeartGold and SoulSilver engine port

> Portémon Nitro reimplements the Pokémon HeartGold and SoulSilver engine in LÖVE for PCs and mobile devices. It reads a user-owned Nintendo DS ROM, derives game data locally, and separates ROM interpretation from runtime behavior and the app interface. The repository contains Lua game code, Nintendo DS and game-specific libraries, and ROM import tooling.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/portemon-nitro/portemon>
- Primary source: <https://github.com/portemon-nitro/portemon/blob/796c312d3cc9bf51fd9452a0178e9e2953bdd2a8/README.md>
- Catalog page: <https://awesomerea.org/resources/portemon-nitro-hgss-case/>
- Record JSON: <https://awesomerea.org/resources/portemon-nitro-hgss-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/portemon-nitro-hgss-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires a user-owned compatible canonical US Pokémon HeartGold or SoulSilver ROM.
- **Prerequisites:** Runs through the LÖVE framework.
- **License:** AGPL-3.0 License.

## Primary sources

1. <https://github.com/portemon-nitro/portemon/blob/796c312d3cc9bf51fd9452a0178e9e2953bdd2a8/README.md>
2. <https://github.com/portemon-nitro/portemon/blob/796c312d3cc9bf51fd9452a0178e9e2953bdd2a8/docs/architecture.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
