{
  "added_at": "2026-11-08",
  "additional_evidence_urls": [
    "https://github.com/chanadinh/pokemon-x-decomp/blob/f99e9d6e2459deaa63d04a4efc519b9b159c5a5a/docs/ANALYSIS_WORKSPACE.md"
  ],
  "category": "community-case-studies",
  "class": "game",
  "description_en": "Pokémon X reconstruction rebuilds selected Nintendo 3DS game logic and asset handling in portable C, with an SDL2 field slice for walking, dialogue and wild battles. Its native tools decode local game data, and the analysis notes document a live REA MCP workflow for move-resource investigation. The author reports extensive checks of reconstructed subsystems; the field slice remains incomplete.",
  "description_zh": "Pokémon X 重建项目以可移植 C 实现部分 3DS 游戏逻辑和资源处理，并用 SDL2 场景片段支持行走、对话及野外战斗。原生工具读取用户本地游戏数据；分析笔记记录了用 REA MCP 研究招式资源的过程。作者报告了多个子系统的检查结果，场景片段仍未完成。",
  "entry_url": "https://awesomerea.org/resources/pokemon-x-reconstruction-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/pokemon-x-reconstruction-case/",
  "evidence_class": 1,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/chanadinh/pokemon-x-decomp/blob/f99e9d6e2459deaa63d04a4efc519b9b159c5a5a/README.md",
  "group": "rea",
  "id": "pokemon-x-reconstruction-case",
  "json_url": "https://awesomerea.org/resources/pokemon-x-reconstruction-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/pokemon-x-reconstruction-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/pokemon-x-reconstruction-case/index.md",
  "name": "Pokémon X: native C reconstruction of game logic and field data",
  "name_zh": "Pokémon X：游戏逻辑与场景数据的原生 C 重建",
  "preview_kind": "image",
  "preview_url": "https://awesomerea.org/previews/pokemon-x-reconstruction-case.png",
  "reconstruction_method": "port",
  "record_type": "resource",
  "relationship": "community-reported-mixed-workflow",
  "requirement_facets": [
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Linux or WSL, SDL2 development files and extracted Pokémon X game data for the native field viewer.",
    "Menus, story events, battle effects and original sound are missing from the field slice.",
    "No licence file in the repository."
  ],
  "requirements_zh": [
    "原生场景查看器需要 Linux 或 WSL、SDL2 开发文件及从 Pokémon X 提取的本地游戏数据。",
    "场景片段尚缺菜单、剧情事件、战斗特效和原版声音。",
    "仓库中没有许可证文件。"
  ],
  "scope": "partial",
  "targets": [
    "game"
  ],
  "url": "https://github.com/chanadinh/pokemon-x-decomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
