# Pokémon Generation I: static recompilation with trace-driven testing

> Pokémon Red, Blue and Yellow are built as native executables by translating their Game Boy SM83 code into C with gb-recompiled. The repository adds game-specific build recipes, PyBoy trace capture and a headless Red and Blue bridge for differential memory and frame testing. The author reports Red gameplay, Blue reaching its title screen and Yellow's opening sequence rendering.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/sp00nznet/pokemon>
- Primary source: <https://github.com/sp00nznet/pokemon/blob/da2d7655769ca22811f827896c4fe705af966e1e/README.md>
- Catalog page: <https://awesomerea.org/resources/pokemon-generation-one-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/pokemon-generation-one-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/pokemon-generation-one-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A legally obtained ROM for each game is required and is placed locally under roms/.
- **Prerequisites:** The documented build uses Windows 11, Visual Studio 2022 Build Tools, CMake 3.20 or later, SDL2, and Python 3.11 or later with PyBoy.
- **Limits:** The author reports partial game progress: Red enters gameplay, while Blue and Yellow are described at boot or title sequences.
- **License:** MIT license.

## Primary sources

1. <https://github.com/sp00nznet/pokemon/blob/da2d7655769ca22811f827896c4fe705af966e1e/README.md>
2. <https://github.com/sp00nznet/pokemon/blob/da2d7655769ca22811f827896c4fe705af966e1e/bot/README.md>
3. <https://github.com/sp00nznet/pokemon/blob/da2d7655769ca22811f827896c4fe705af966e1e/LICENSE>

## More in Games

- [Portal 2: static recompilation for Apple silicon](https://awesomerea.org/resources/portal-2-apple-silicon-recomp-case/index.md) · Case study
- [Power Dozer: statically recompiling Blast Corps](https://awesomerea.org/resources/power-dozer-case/index.md) · Case study
- [Prince of Persia 2: statically recompiling the DOS game for Windows](https://awesomerea.org/resources/pop2-windows/index.md) · Case study
- [Project 8 Plus: a native recompilation of Tony Hawk's Project 8](https://awesomerea.org/resources/project-8-plus-case/index.md) · Case study
- [Project Arwing (2): Star Fox 2 recompiled from a matching disassembly](https://awesomerea.org/resources/project-arwing-2-star-fox-2-recomp-case/index.md) · Case study
- [Project Arwing: Star Fox recompiled from a matching disassembly](https://awesomerea.org/resources/project-arwing-star-fox-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
