# pc-virtualhydlide: statically recompiling Virtual Hydlide for PC

> pc-virtualhydlide ports the European Sega Saturn release of Virtual Hydlide toward PC by statically recompiling fifteen SH-2 programs to C++ and running them with saturnkit. Its notes document disc structure, game files, executable behavior, video and sound; the author reports playable output and an optional interpolated display between the game's logic frames.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/vs-sr-dev/pc-virtualhydlide>
- Primary source: <https://github.com/vs-sr-dev/pc-virtualhydlide/blob/74e8e8abfc5a23623dab610cc207e26bbf9d0ec9/README.md>
- Catalog page: <https://awesomerea.org/resources/pc-virtualhydlide-case/>
- Record JSON: <https://awesomerea.org/resources/pc-virtualhydlide-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/pc-virtualhydlide-case/index.md)

## Requirements & limits

- **Prerequisites:** The user's own European MK-81380 V1.000 disc image in a Redump-style .cue/.bin set is required; the repository ships no game assets.
- **Prerequisites:** Python 3.8+ is required for the tools; C++ builds use CMake, Ninja, clang and SDL3, with saturnkit as a submodule.
- **Limits:** The author reports that interpolated output still has glitches and further game areas remain to be covered.
- **License:** MIT license.

## Primary sources

1. <https://github.com/vs-sr-dev/pc-virtualhydlide/blob/74e8e8abfc5a23623dab610cc207e26bbf9d0ec9/README.md>
2. <https://github.com/vs-sr-dev/pc-virtualhydlide/blob/74e8e8abfc5a23623dab610cc207e26bbf9d0ec9/docs/00-sessions.md>

## More in Games

- [Peggle 2 for Mac: an Apple Silicon static recompilation](https://awesomerea.org/resources/peggle-2-mac-case/index.md) · Case study
- [Perfect Dark XBLA PC Recomp: statically recompiling the Xbox 360 remaster](https://awesomerea.org/resources/perfect-dark-xbla-recomp/index.md) · Case study
- [Persona 3 FES Recompiled: a PS2 static recompilation](https://awesomerea.org/resources/persona-3-fes-recompiled-case/index.md) · Case study
- [PES 2017 Android: recompiling the Xbox 360 game for ARM64](https://awesomerea.org/resources/pes2017-android-recomp-case/index.md) · Case study
- [PES6 native: a Windows recompilation of Pro Evolution Soccer 6](https://awesomerea.org/resources/pes6-native-case/index.md) · Case study
- [PGR4-Recomp: statically recompiling Project Gotham Racing 4](https://awesomerea.org/resources/pgr4-recomp/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
