# PaperPad: bringing Paper Mario to Apple devices

> PaperPad builds Paper Mario for Apple devices from the game's decompilation sources, adding native touch controls, settings and local ROM import to PaperBoat. The repository also retains an earlier Apple port that combines the decompilation with a statically recompiled runtime.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/chrissotraidis/paperpad>
- Primary source: <https://github.com/chrissotraidis/paperpad/blob/b6b5b96d60c59b18642228aa3629b8bf9aeddbc8/README.md>
- Catalog page: <https://awesomerea.org/resources/paperpad-case/>
- Record JSON: <https://awesomerea.org/resources/paperpad-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/paperpad-case/index.md)

## Requirements & limits

- Local builds of the current app use an Apple silicon Mac with Xcode, CMake and Ninja; iPhone and iPad use iOS/iPadOS 16.3 or newer.
- Supply an unmodified Paper Mario (US) 1.0 ROM.
- Title-menu animation stutter remains a known issue.

## Primary sources

1. <https://github.com/chrissotraidis/paperpad/blob/b6b5b96d60c59b18642228aa3629b8bf9aeddbc8/README.md>
2. <https://github.com/chrissotraidis/paperpad/blob/b6b5b96d60c59b18642228aa3629b8bf9aeddbc8/docs/ARCHITECTURE.md>

## More in Games

- [PaperShip: a PC port of Paper Mario 64](https://awesomerea.org/resources/papership-paper-mario-port-case/index.md) · Case study
- [Party Board: a multiplatform Mario Party 4 port](https://awesomerea.org/resources/party-board-case/index.md) · Case study
- [PE2PC: a native Parasite Eve II port from decompiled C](https://awesomerea.org/resources/pe2pc-parasite-eve-ii-port-case/index.md) · Case study
- [Perfect Dark on Android: porting the decompilation-based game](https://awesomerea.org/resources/perfect-dark-android-case/index.md) · Case study
- [piney_apples: reconstructing the four .hack PS2 games in Rust](https://awesomerea.org/resources/piney-apples-case/index.md) · Case study
- [Playcard Cosmic: a native port from executable analysis](https://awesomerea.org/resources/playcard-cosmic-port-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
