# Ozymandias (Julius): adapting a city-building engine to Pharaoh

> Ozymandias (Julius) adapts the Julius/Augustus city-building engine to run Pharaoh and its Cleopatra expansion using the player's original assets. The unfinished implementation loads original saves and supports early campaign missions, with systems including houses, farming, trading and campaign progression.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Banderi/Ozymandias_Julius>
- Primary source: <https://github.com/Banderi/Ozymandias_Julius/blob/6ba5f82601d9f0c42bd06e3308cb2853bde4a738/README.md>
- Catalog page: <https://awesomerea.org/resources/ozymandias-julius-case/>
- Record JSON: <https://awesomerea.org/resources/ozymandias-julius-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/ozymandias-julius-case/index.md)

## Requirements & limits

- **Prerequisites:** An unmodified, latest-patch Pharaoh installation with the Cleopatra expansion is required.
- **Prerequisites:** The game data directory must be writable for settings and saves.
- **Limits:** The project is unfinished; saving, monuments and combat are listed as unimplemented.
- **License:** AGPL-3.0 license.

## Primary sources

1. <https://github.com/Banderi/Ozymandias_Julius/blob/6ba5f82601d9f0c42bd06e3308cb2853bde4a738/README.md>
2. <https://github.com/Banderi/Ozymandias_Julius/blob/6ba5f82601d9f0c42bd06e3308cb2853bde4a738/README_2.md>
3. <https://github.com/Banderi/Ozymandias_Julius/blob/6ba5f82601d9f0c42bd06e3308cb2853bde4a738/LICENSE.txt>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
