# Outlaw: a reverse-engineered Atari 2600 source listing

> Outlaw for the Atari 2600 (Atari, 1978) is reverse-engineered into commented 6502 source that compiles with DASM. Named RAM variables cover the playfield arrays, scores, bullets in each gun, sound state and obstacle positions, and the commented code walks through the score and magazine display, the main four-line display kernel, gun reloading, select handling, movement and bullet bouncing.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-09
- Added to the catalog: 2026-11-10
- Original resource: <https://www.qotile.net/minidig/disassembly/outlaw.asm>
- Primary source: <https://web.archive.org/web/20260217100036/https://www.qotile.net/minidig/disassembly/outlaw.asm>
- Catalog page: <https://awesomerea.org/resources/outlaw-atari-2600-disassembly-case/>
- Record JSON: <https://awesomerea.org/resources/outlaw-atari-2600-disassembly-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/outlaw-atari-2600-disassembly-case/index.md)

## Requirements & limits

- **Prerequisites:** Assembling requires DASM and vcs.h.
- **License:** No licence stated on the project page.

## Primary sources

1. <https://web.archive.org/web/20260217100036/https://www.qotile.net/minidig/disassembly/outlaw.asm>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
