# OpenWINGS: reconstructing Wings flight and terrain behavior

> OpenWINGS studies the DOS game Wings v1.40 and reconstructs flight, terrain collision, landing and damage behavior in portable C. Ghidra analysis, symbol maps and DOSBox-X traces support tick-by-tick differential checks; the author reports eight functions verified so far.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Wyrelade/OpenWINGS>
- Primary source: <https://github.com/Wyrelade/OpenWINGS/blob/6c7bbdd1fa7b9bb804351603aca739eebd2ef609/README.md>
- Catalog page: <https://awesomerea.org/resources/openwings-wings-reconstruction-case/>
- Record JSON: <https://awesomerea.org/resources/openwings-wings-reconstruction-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/openwings-wings-reconstruction-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply the Wings v1.40 game archive.
- **Prerequisites:** The analysis workflow uses Ghidra, DOSBox-X and Python dependencies named in the project.
- **Limits:** The author reports eight of 975 identified functions verified; weapons and projectiles are the next milestone.
- **License:** MIT for the project's code and documentation.

## Primary sources

1. <https://github.com/Wyrelade/OpenWINGS/blob/6c7bbdd1fa7b9bb804351603aca739eebd2ef609/README.md>
2. <https://github.com/Wyrelade/OpenWINGS/blob/6c7bbdd1fa7b9bb804351603aca739eebd2ef609/PROGRESS.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
