# OpenTIE: reimplementing Star Wars: TIE Fighter

> OpenTIE reimplements Star Wars: TIE Fighter for Windows, macOS and Linux using data from the original 1995 Collector's CD-ROM or 1998 Windows release. Its engine supports each edition and can combine the 1995 menus, cutscenes and iMUSE music with the 1998 flight simulation and assets.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/elyosh/OpenTIE>
- Primary source: <https://github.com/elyosh/OpenTIE/blob/8b24fb9ea9a06fd5f5dc9a675d6287fd71ef1c11/README.md>
- Catalog page: <https://awesomerea.org/resources/opentie-case/>
- Record JSON: <https://awesomerea.org/resources/opentie-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/opentie-case/index.md)

## Requirements & limits

- **Prerequisites:** Complete installation of the 1995 Collector's CD-ROM or 1998 Windows release.
- **Prerequisites:** A 64-bit system with a modern GPU; macOS requires version 13 or later and Linux requires glibc 2.35 or later.
- **Limits:** Bugs and differences from the original releases remain possible.
- **License:** GPL-3.0 License.

## Primary sources

1. <https://github.com/elyosh/OpenTIE/blob/8b24fb9ea9a06fd5f5dc9a675d6287fd71ef1c11/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
