# OpenSWOS: rebuilding Sensible World of Soccer in C

> OpenSWOS rebuilds Sensible World of Soccer in C from reverse engineering of the Amiga game and runs it across desktop, mobile and Amiga platforms. Its setup creates the required graphics, music and team data from the user's own game copy, and the port adds online multiplayer and widescreen display.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/benbaker76/OpenSWOS>
- Primary source: <https://github.com/benbaker76/OpenSWOS/blob/8fb768e5f2610d53486ce667b907bb5d0e2d97a3/README.md>
- Catalog page: <https://awesomerea.org/resources/openswos-case/>
- Record JSON: <https://awesomerea.org/resources/openswos-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/openswos-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires the user's own copy of Sensible World of Soccer to prepare game data.
- **Prerequisites:** The Amiga build requires both PC and Amiga game copies.
- **License:** OpenSWOS-authored source is GPL-3.0-or-later; third-party components retain their own licenses.

## Primary sources

1. <https://github.com/benbaker76/OpenSWOS/blob/8fb768e5f2610d53486ce667b907bb5d0e2d97a3/README.md>
2. <https://github.com/benbaker76/OpenSWOS/blob/8fb768e5f2610d53486ce667b907bb5d0e2d97a3/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
