# OpenStrike: reconstructing Desert Strike and Jungle Strike data and engine behavior

> OpenStrike is an early C++ reimplementation of Desert Strike and Jungle Strike. Its tools unpack original DAT archives and display graphics and complete levels; the game skeleton loads and renders some sprites and animations. The author describes the game as not yet playable.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/AMDmi3/openstrike>
- Primary source: <https://github.com/AMDmi3/openstrike/blob/7265b39f4a911f0f29c7034f434a8f7f17e466f4/README.md>
- Catalog page: <https://awesomerea.org/resources/openstrike-case/>
- Record JSON: <https://awesomerea.org/resources/openstrike-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/openstrike-case/index.md)

## Requirements & limits

- **Prerequisites:** Original Desert Strike or Jungle Strike DAT files are required.
- **Prerequisites:** CMake, SDL2 and the SDL2pp submodule are required to build.
- **Limits:** The game is not yet playable.
- **License:** GPL-3.0 license.

## Primary sources

1. <https://github.com/AMDmi3/openstrike/blob/7265b39f4a911f0f29c7034f434a8f7f17e466f4/README.md>
2. <https://github.com/AMDmi3/openstrike/blob/7265b39f4a911f0f29c7034f434a8f7f17e466f4/CODE.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
