# OpenRSC: reconstructing RuneScape Classic servers

> OpenRSC rebuilds a RuneScape Classic server framework using black-box reverse engineering and study of RSC+ gameplay replays. Its configurable server supports reconstructed game behavior and optional features such as quests, clans and an auction house.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-09
- Added to the catalog: 2026-11-09
- Original resource: <https://gitlab.com/openrsc/openrsc>
- Primary source: <https://gitlab.com/openrsc/openrsc/-/blob/273e630b6ab0e875878038ea4cf60d5c7c89a839/README.md>
- Catalog page: <https://awesomerea.org/resources/openrsc-case/>
- Record JSON: <https://awesomerea.org/resources/openrsc-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/openrsc-case/index.md)

## Requirements & limits

- **Prerequisites:** Windows XP, macOS or Ubuntu 18.04 or newer is listed.
- **Prerequisites:** JDK 8 or newer is required; the source lists 1 GB RAM for the server alone or 2 GB for server and client.
- **Limits:** The author states that work on authenticity is ongoing.
- **License:** No licence stated on the project page.

## Primary sources

1. <https://gitlab.com/openrsc/openrsc/-/blob/273e630b6ab0e875878038ea4cf60d5c7c89a839/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
