{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "OpenRED recreates Guilty Gear -Strive-'s battle system in an Unreal Engine project. Its C++ source covers battle states, events, objects and managers, with the aim of approximating the core logic.",
  "description_zh": "OpenRED 在 Unreal Engine 项目中重建《罪恶装备 -奋战-》的战斗系统。其 C++ 源码涉及战斗状态、事件、对象和管理器，目标是尽可能贴近核心逻辑。",
  "entry_url": "https://awesomerea.org/resources/openred-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/openred-case/",
  "evidence_class": 3,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/WistfulHopes/OpenRED/blob/4b7d7f73152399132132977e362d5dd6e6525f3e/README.md",
  "group": "cases",
  "id": "openred-case",
  "json_url": "https://awesomerea.org/resources/openred-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/openred-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/openred-case/index.md",
  "name": "OpenRED: recreating Guilty Gear -Strive-'s battle system",
  "name_zh": "OpenRED：重建《罪恶装备 -奋战-》的战斗系统",
  "reconstruction_method": "engine-reimplementation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Unreal Engine 5.3 Preview from the Epic Games launcher.",
    "The recreation is incomplete and may depart from binary behavior.",
    "GPL-3.0 licence."
  ],
  "requirements_zh": [
    "需要通过 Epic Games 启动器取得 Unreal Engine 5.3 Preview。",
    "重建尚不完整，必要时可能偏离原版二进制行为。",
    "采用 GPL-3.0 许可证。"
  ],
  "scope": "notes",
  "targets": [
    "game"
  ],
  "url": "https://github.com/WistfulHopes/OpenRED",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
