# OpenOMORI: rehosting OMORI's desktop runtime in the browser

> OpenOMORI rehosts the user's OMORI copy in a browser by replacing the game's NW.js and Node desktop APIs with browser-facing shims. It adds in-memory data decryption, a mod loader, map and event compiler, checkpoints and research-based story-route tools. The author reports coverage of early game flows on one Steam build in Windows Chrome, with later gameplay still unexplored.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/dazacode/openomori>
- Primary source: <https://github.com/dazacode/openomori/blob/266429bbf33c521d7f64d64e9cff0bb1e742679b/README.md>
- Catalog page: <https://awesomerea.org/resources/openomori-case/>
- Record JSON: <https://awesomerea.org/resources/openomori-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/openomori-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply a PC copy of OMORI, Bun and a Chromium browser.
- **Limits:** Testing is documented for Steam build v1.0.8 on Windows Chrome; battles, long sessions and audio remain untested.
- **License:** MIT licence.

## Primary sources

1. <https://github.com/dazacode/openomori/blob/266429bbf33c521d7f64d64e9cff0bb1e742679b/README.md>
2. <https://github.com/dazacode/openomori/blob/266429bbf33c521d7f64d64e9cff0bb1e742679b/docs/ARCHITECTURE.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
