# OpenMoM: reconstructing Master of Magic

> OpenMoM rebuilds Master of Magic as a C++14 and SDL2 game engine that reads the original game's LBX data. Its palette-based renderer aims to reproduce the game's graphics and animations, while documented LBX structures cover sprites, fonts and help text. Units, cities, combat and spells are described as prototypes.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Jakz/openmom>
- Primary source: <https://github.com/Jakz/openmom/blob/3df8fab9faf316b2f9413b95854589cabf1544ad/README.md>
- Catalog page: <https://awesomerea.org/resources/openmom-case/>
- Record JSON: <https://awesomerea.org/resources/openmom-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/openmom-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide the original Master of Magic LBX files in data/lbx.
- **Prerequisites:** Build with C++14 and SDL2; the README lists macOS, Windows VS2017 and a tentative Debian CMake build.
- **Limits:** Game systems remain at a prototype stage.
- **License:** GPL-3.0.

## Primary sources

1. <https://github.com/Jakz/openmom/blob/3df8fab9faf316b2f9413b95854589cabf1544ad/README.md>
2. <https://github.com/Jakz/openmom/blob/3df8fab9faf316b2f9413b95854589cabf1544ad/docs/lbx/gfx.md>

## More in Games

- [OpenMoonstone: reimplementing Moonstone from its original game files](https://awesomerea.org/resources/openmoonstone-case/index.md) · Case study
- [OpenMU: a reconstructed MU Online server and packet reference](https://awesomerea.org/resources/openmu-case/index.md) · Case study
- [OpenMW: replacing Morrowind’s engine while reusing original content](https://awesomerea.org/resources/openmw-engine-case/index.md) · Case study
- [OpenNefia: reimplementation of Elona](https://awesomerea.org/resources/opennefia-case/index.md) · Case study
- [OpenNFS1: rebuilding the original Need for Speed from CD data](https://awesomerea.org/resources/opennfs1-case/index.md) · Case study
- [OpenNFS: rebuilding classic Need for Speed games](https://awesomerea.org/resources/opennfs-classic-nfs-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
