# OpenCiv3: rebuilding Civilization III in Godot

> OpenCiv3 rebuilds Civilization III as a Godot and C# strategy game with Lua gameplay rules. It can read BIQ and SAV data plus images and animations from a local Civ3 installation, while a standalone mode uses placeholder graphics; the author describes the current game as pre-alpha.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/C7-Game/OpenCiv3>
- Primary source: <https://github.com/C7-Game/OpenCiv3/blob/376ff4dc650e9977284d8e5c0df523d5a5e318f8/README.md>
- Catalog page: <https://awesomerea.org/resources/openciv3-case/>
- Record JSON: <https://awesomerea.org/resources/openciv3-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/openciv3-case/index.md)

## Requirements & limits

- **Prerequisites:** A 64-bit Windows, Linux or macOS system is required.
- **Prerequisites:** A local Civilization III Conquests or Complete installation is recommended for original content; standalone placeholder mode is available.
- **Limits:** The project is pre-alpha, with many mechanics and late-game content still missing.
- **License:** MIT.

## Primary sources

1. <https://github.com/C7-Game/OpenCiv3/blob/376ff4dc650e9977284d8e5c0df523d5a5e318f8/README.md>
2. <https://github.com/C7-Game/OpenCiv3/blob/376ff4dc650e9977284d8e5c0df523d5a5e318f8/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
