{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/InfiniteC0re/OpenBarnyard/blob/2fcfd4023690a9dc79e5b10edda8b0c4cad81317/License.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "OpenBarnyard reconstructs C++ source for the Windows game Barnyard and its TOSHI 2.0 engine. The repository contains game and engine source, progress tooling and Windows project generation scripts.",
  "description_zh": "OpenBarnyard 重建 Windows 游戏《Barnyard》及其 TOSHI 2.0 引擎的 C++ 源代码。仓库包含游戏与引擎代码、进度工具和 Windows 项目生成脚本。",
  "entry_url": "https://awesomerea.org/resources/openbarnyard-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/openbarnyard-case/",
  "evidence_url": "https://github.com/InfiniteC0re/OpenBarnyard/blob/2fcfd4023690a9dc79e5b10edda8b0c4cad81317/README.md",
  "group": "cases",
  "id": "openbarnyard-case",
  "json_url": "https://awesomerea.org/resources/openbarnyard-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/openbarnyard-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/openbarnyard-case/index.md",
  "name": "OpenBarnyard: decompiling Barnyard and the TOSHI 2.0 engine",
  "name_zh": "OpenBarnyard：反编译《Barnyard》与 TOSHI 2.0 引擎",
  "reconstruction_method": "decompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "license"
  ],
  "requirements": [
    "Windows builds require Visual Studio 2026 and initialized submodules.",
    "The repository's License.md supplies project-specific terms for the decompilation."
  ],
  "requirements_zh": [
    "Windows 构建需要 Visual Studio 2026，并须初始化子模块。",
    "仓库的 License.md 为反编译代码规定了项目专用条款。"
  ],
  "targets": [
    "game"
  ],
  "url": "https://github.com/InfiniteC0re/OpenBarnyard",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
