{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/sulkytroll/open-vanburen/blob/c92fb956ec1080e4fae41069aac8afe545e7d1dd/docs/AMX_FORMAT_FINDINGS.md",
    "https://github.com/sulkytroll/open-vanburen/blob/c92fb956ec1080e4fae41069aac8afe545e7d1dd/docs/G3D_FORMAT_FINDINGS.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Open Van Buren reconstructs the Fallout 3 Van Buren tech demo as a native C++17 Linux engine using the user's own game data. It parses archives, maps, models, animations, effects and Pawn/Small scripts, with documented format findings and a playable first pass of the tutorial content.",
  "description_zh": "Open Van Buren 用 C++17 将 Fallout 3 的 Van Buren 技术演示版重建为 Linux 原生引擎，读取用户自己的游戏数据。它解析档案、地图、模型、动画、特效及 Pawn/Small 脚本，并记录格式研究成果；教程内容已有初步可玩实现。",
  "entry_url": "https://awesomerea.org/resources/open-vanburen-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/open-vanburen-case/",
  "evidence_class": 1,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/sulkytroll/open-vanburen/blob/c92fb956ec1080e4fae41069aac8afe545e7d1dd/README.md",
  "group": "cases",
  "id": "open-vanburen-case",
  "json_url": "https://awesomerea.org/resources/open-vanburen-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/open-vanburen-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/open-vanburen-case/index.md",
  "name": "Open Van Buren: reconstructing the Fallout 3 tech demo engine",
  "name_zh": "Open Van Buren：重建 Fallout 3 技术演示版引擎",
  "preview_kind": "image",
  "preview_url": "https://awesomerea.org/previews/open-vanburen-case.jpg",
  "reconstruction_method": "engine-reimplementation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "A copy of the Van Buren tech demo is required; game assets are not included.",
    "Building requires Linux, OpenGL 3.3 or newer, CMake 3.16 or newer, a C++17 compiler, SDL2, GLEW, FreeType and OpenAL Soft.",
    "The project is a playable first pass with known gaps.",
    "Licensed under MIT."
  ],
  "requirements_zh": [
    "需要 Van Buren 技术演示版副本；仓库不包含游戏资源。",
    "编译需要 Linux、OpenGL 3.3 或更新版本、CMake 3.16 或更新版本、C++17 编译器，以及 SDL2、GLEW、FreeType 和 OpenAL Soft。",
    "项目已有初步可玩实现，但仍有已知缺口。",
    "采用 MIT 许可证。"
  ],
  "scope": "partial",
  "targets": [
    "game"
  ],
  "url": "https://github.com/sulkytroll/open-vanburen",
  "verification": "source-reviewed",
  "verified_at": "2026-11-08"
}
